![]() ![]() It does this in direct passing the data to the V-ray core without the need of local disk files (disk I/O is slow), hereby through a special process it doesn't take more ram as the old proxies but in fact even less. Much easier to use, even faster and less ram, support for selection tags, perfect smoothing, support for Netrender and - last not least - full animation! You simple use and normal c4d instance or mograph cloner or any plugin that supports the feature “render instance” and vray will automatically generate real V-Ray proxies of it. vrscene compatible, which is a big and important step for many future features and it finally overcomes some older limitations.Ģ) The main new feature is PROXY 2: our totally new incarnation of the proxy support and work flow. And also the complete rewrite of the V-Ray integration is now finished to be fully. It is the first version that features the final V-Ray 2.0 sdk core inside, which brings even more speed and enhancements in many parts of the engine. ![]() For version 1.2.6 we did a deep code clean up and many fixes to reported things, which was a needed step due to the many changes to the c4d core and also V-Ray core in last years. It brings of course also new features, most important the main 'theme ' of this update: 'new Proxy2', GI multiplier per object etc.ġ) Vray 2.0 core, code cleanup, updates: 1.2.6 is the code basis for 1.3 and 1.5. please note also that this version had to drop the problematic 10.5 support, the third party code of the c4d sdk made it not possible to include the new features and 2.0 code reliable in there.Very new are also new 'point and shoot' GI presets for still and also animation, for those who don't want to touch any GI setting, just choose and use an preset and render:-) so when it comes out you will be ready to use it with v13 from start- as promised. Another good news is that 1.26 is already made compatible for Cinema4d version 13.The base for many cool features in the future. May favorite the transition to native 'vrscene' compatibility has been made too. Even tough it might not be visible on first sight the new bridge core changes a lot. Of course it incorporates many fixes of reported things. VRAYforC4D v1.2.6 is on first sight more an 'under the hood update', most important including the final 2.0 vray core, but also we decided to make a deep code cleanup which was needed after all the many changes in C4D and also vray last year.it stays ahead as technology leader, this ensures your investment in V-Ray also for long terms. most major engines on the market look at V-Ray and try develop in similar directions. V-Ray on regular basis pushing the boundaries of technology to next steps, making things possible in production workflow that had been unthinkable just short time ago. V-Ray is available today on all major platforms, it became an industry standard over the last years.
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